[快讯] 暴雪自打脸+熊猫迎翻身 这波PTR调整都更新了啥?

作者:西恩war32020-10-14 14:23:14

昨天,暴雪对1.32.9PTR补丁再次做出调整,回调了许多不平衡的修改的同时,熊猫得到史诗级加强,也许以后我们又能看到可爱的Panda重新成为热门英雄啦~

我们来看看这次调整的内容吧~

October 13 PTR Changes

翻译/谷歌小码农

Human(人族)

● Mountain King Thunderclap Damage Cap removed and damage reduced from 60/115/160 to 60/100/145.

上次PTR里面山丘的踩地板伤害上限去除,但是把伤害从60/115/160减少至60/100/145

○ Developers’ notes: While the damage cap of Thunderclap sounded good, we have seen counter-intuitive play happening, such as mitigating the Mountain King’s damage by surrounding him with more than 8 units. This indirectly increased mass ghouls and skeleton strategies, which was undesired. Damage caps can also lead to player frustration.

开发者评语:虽然踩地板的伤害上限看起来不错,我们看到了一些针对这个改动的打法,比如用超过8个单位来围住山丘。这个改动侧面加强了手撕鬼子打法和骷髅海打法,这是我们不想看到的。伤害上限也同时会让玩家觉得有挫败感。

● Castle research gold cost reduced from 360 to 320.

人族3本升级黄金从360降低到320

○ Developers’ notes: The goal here is increase the incentives of human to go to Castle as well as promote some 1 base options.

开发者评语:我们的目标是给人族玩家更多的动力去升3本,同时鼓励更多单矿打法。

Undead(亡灵)

● Crypt Lord Level 2 and Level 3 Carrion Beetles hit points reduced from 330/490 to 300/440.

小小强的2/3级血量从330/490降低回300/440

○ Developers’ notes: The increased HP on Carrion Beetles were warranted due to their reduced movement speed, as well as their new requirement on burrow. However, we felt the current HP was too high and have reduced the amount of HP increased.

开发者评语:本来我们增加小小强的血量是因为我们已经降低了它们的移动速度和要求埋地的研究。但是我们觉得现在血量太高了,所以决定削弱。

● Ghouls & Abomination Cannibalize now requires research again.

小狗和憎恶的吃尸体技能现在重新要研究了 (回滚上次PTR改动)。

● Cannibalize moved to Necropolis.

吃尸体技能研究改到大墓地里面。

○ Developers’ notes: We decided to move Cannibalize to the Necropolis, which could promote variety in opening Undead builds, while still giving a player a choice on what they want to invest into.

开发者评语:我们决定把吃尸体的研究放到大墓地,这样可以鼓励UD尝试更多的开局,并且给玩家可以选择他们想要投资到什么里面。

● Gargoyle prioritize now will no longer stop the unit when activating.

天鬼的优先攻击空军技能现在不会让它飞到一半停下来了。

○ Added Status Icon.

我们给天鬼加了一个状态图标显示。

● Skeleton Warrior & Skeleton Mage Level changed from 1 to 2 (Experienced bounty increased from 12 to 20).

骷髅棒的小骷髅,死灵法师召唤的骷髅战士和骷髅法师的经验等级从1提高到2(也就是经验值从12点提高到20点)

○ Developers’ notes: This will increase skeleton experience from 12 to 20, and while this will apply to all matchups, this should specifically help UD vs Human skeleton harass.

开发者评语:这会使得骷髅的经验值从12提高到20点,虽然这个会影响到全部对抗,但是我们认为这个更多是针对UD打Hum的骷髅骚扰。

Neutral(中立)

● Pitlord Level 1 Rain of fire range reduced from 800 to 700.

大屁股的1级火雨范围从800降低到700

○ Developers’ notes: This change is specifically targeting the Undead Pitlord push against Human.

开发者评论:这个改动主要是为了针对UD用大屁股推进人族。

● Pandaren Brewmaster Breath of Fire damage cap removed, and Breath of Fire initial damage per level reduced.

熊猫酒仙的喷火的伤害上限去除,但是降低喷火的初始伤害。

○ Damage reduced from 65/125/170 to 60/100/140.

伤害从65/125/170 降低到 60/100/140

○ Breath of Fire reduced DoT per level.

喷火的后续每秒伤害降低

○ Damage reduced from 7/14/21 to 7/12/18.

喷火的后续每秒伤害从 7/14/21 降低至 7/12/18

○ Developers’ notes: While evaluating the damage cap on Thunderclap, we also saw the inconsistency that damage caps cause, so we felt this necessary.

开发者评语:在我们删掉山丘踩地板伤害上限的同时,我们也看到了伤害上限给喷火对比踩地板有些不同,所以我们觉得这个是必要的。

Items

● Wand of the Wind Cyclone cooldown removed, and Charges reduced from 3 to 2.

上次PTR改的吹风棒的5秒CD去掉,但是使用次数从3减少到2

○ Developers’ notes: Reverting the cooldown and reducing the charges helps solve the original issue of the Wand being able to take a specific hero out of the fight for an extended period of time.

开发者评语:回滚CD并且降低使用次数解决了吹风棒可以在一场战斗中废掉一个英雄太长时间的问题。

Reverted Changes(回滚更新)

对于上次PTR回滚的内容

● Gryphon Riders build time reverted from 40 to 45 seconds, and Gold cost reverted from 260 to 280.

狮鹫的建造时间回滚到45秒,黄金回滚到280

● Wind Rider Gold cost reverted from 245 to 265.

飞龙黄金回滚到265

● Frost Wyrm build time reverted from 60 to 65 seconds, and gold cost reverted from to 355 to 385.

冰龙建造时间回滚到65秒,黄金回滚到385

● Chimera build time reverted from 55 to 60.

奇美拉建造时间回滚到60秒

○ Developers’ notes: We will potentially revisit all of the above at a later date.

开发者评语:我们在日后可能会针对这些空军的改动重新审视。

● Scout Tower / Guard Tower / Cannon Tower / Arcane Tower repair time reverted back up 5 seconds.

人族3个塔的修理时间上次PTR的5秒减少被回滚

○ Developers’ notes: We decided to revert this change with concern for potential tower rush strategies re-emerging.

开发者评语:我们决定回滚这个改动,因为我们担心Tower Rush战术可能会再次流行起来。